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How many hitpoints do cats have?



 
 
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  #1  
Old April 23rd 04, 05:13 AM
Eric Coldo
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Default How many hitpoints do cats have?

This is an important question. Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?

How is the AC (armor class) of cats and what is their attack/damage ?

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?
  #2  
Old April 23rd 04, 07:26 AM
Dennis Carr
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Default

On Thu, 22 Apr 2004 21:13:08 -0700, Eric Coldo wrote:

This is an important question.


Indeed.

Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?


They are too agile to hit unless you are a fur.

If you're a fur, account for agility depending on phenotype. Consult your
character data (or just make adjustments per an Ironclaw game book).

If you aren't a fur, I'd suggest a 4dSQRT(-1)+pi(log(e)) tactical nuclear
weapon. Granted you'll take out a number of city blocks with it, but hey,
it was worth it, right?

How is the AC (armor class) of cats and what is their attack/damage ?


AC is pretty trivial, but see below - there is generally no need for
armor.

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?


Tails aren't really that much of a direct concern. The claws will do at
minimum 2d10+8 damage with the claws unless you have a really high
threshhold of pain, and then there is the 4d20+80 cuteness attack (one
swish of the tail does a 1d4 decrease in will alone, and you can just
forget it if you get a cute "M-r-r-row?", which just sends your CON down
to about zero.).

As for hitpoints, remember that cats have nine lives, and depending on
age, their HP and CON can be practically nil (newborn) to about 20 for HP
and nearly infinite for CON by the time they are just three months old. At
that point, too, they will have learned berzerker, which sends their CON
through the roof.

Adjust accordingly for larger cats as well. If it's bigger than an
ocelot, your little 2d5+2 sword becomes a toothpick.

Face it, Eric, you just can't win against a cat. *grins and does a
superior swish of his tail* Nya! =^_^=

--
Dennis Carr - | I may be out of my mind,
http://www.dennis.furtopia.org | But I have more fun that way.
------------------------------------+-------------------------------

  #3  
Old April 23rd 04, 07:26 AM
Dennis Carr
external usenet poster
 
Posts: n/a
Default

On Thu, 22 Apr 2004 21:13:08 -0700, Eric Coldo wrote:

This is an important question.


Indeed.

Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?


They are too agile to hit unless you are a fur.

If you're a fur, account for agility depending on phenotype. Consult your
character data (or just make adjustments per an Ironclaw game book).

If you aren't a fur, I'd suggest a 4dSQRT(-1)+pi(log(e)) tactical nuclear
weapon. Granted you'll take out a number of city blocks with it, but hey,
it was worth it, right?

How is the AC (armor class) of cats and what is their attack/damage ?


AC is pretty trivial, but see below - there is generally no need for
armor.

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?


Tails aren't really that much of a direct concern. The claws will do at
minimum 2d10+8 damage with the claws unless you have a really high
threshhold of pain, and then there is the 4d20+80 cuteness attack (one
swish of the tail does a 1d4 decrease in will alone, and you can just
forget it if you get a cute "M-r-r-row?", which just sends your CON down
to about zero.).

As for hitpoints, remember that cats have nine lives, and depending on
age, their HP and CON can be practically nil (newborn) to about 20 for HP
and nearly infinite for CON by the time they are just three months old. At
that point, too, they will have learned berzerker, which sends their CON
through the roof.

Adjust accordingly for larger cats as well. If it's bigger than an
ocelot, your little 2d5+2 sword becomes a toothpick.

Face it, Eric, you just can't win against a cat. *grins and does a
superior swish of his tail* Nya! =^_^=

--
Dennis Carr - | I may be out of my mind,
http://www.dennis.furtopia.org | But I have more fun that way.
------------------------------------+-------------------------------

  #6  
Old April 23rd 04, 04:25 PM
Lotte
external usenet poster
 
Posts: n/a
Default

BWHAHAHAHAHAHahahahahahahahahaaaaaaaaaaaaaaa!!!!!!

"Dennis Carr" wrote in message
news
On Thu, 22 Apr 2004 21:13:08 -0700, Eric Coldo wrote:

This is an important question.


Indeed.

Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?


They are too agile to hit unless you are a fur.

If you're a fur, account for agility depending on phenotype. Consult your
character data (or just make adjustments per an Ironclaw game book).

If you aren't a fur, I'd suggest a 4dSQRT(-1)+pi(log(e)) tactical nuclear
weapon. Granted you'll take out a number of city blocks with it, but hey,
it was worth it, right?

How is the AC (armor class) of cats and what is their attack/damage ?


AC is pretty trivial, but see below - there is generally no need for
armor.

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?


Tails aren't really that much of a direct concern. The claws will do at
minimum 2d10+8 damage with the claws unless you have a really high
threshhold of pain, and then there is the 4d20+80 cuteness attack (one
swish of the tail does a 1d4 decrease in will alone, and you can just
forget it if you get a cute "M-r-r-row?", which just sends your CON down
to about zero.).

As for hitpoints, remember that cats have nine lives, and depending on
age, their HP and CON can be practically nil (newborn) to about 20 for HP
and nearly infinite for CON by the time they are just three months old. At
that point, too, they will have learned berzerker, which sends their CON
through the roof.

Adjust accordingly for larger cats as well. If it's bigger than an
ocelot, your little 2d5+2 sword becomes a toothpick.

Face it, Eric, you just can't win against a cat. *grins and does a
superior swish of his tail* Nya! =^_^=

--
Dennis Carr - | I may be out of my mind,
http://www.dennis.furtopia.org | But I have more fun that way.
------------------------------------+-------------------------------



  #7  
Old April 23rd 04, 04:25 PM
Lotte
external usenet poster
 
Posts: n/a
Default

BWHAHAHAHAHAHahahahahahahahahaaaaaaaaaaaaaaa!!!!!!

"Dennis Carr" wrote in message
news
On Thu, 22 Apr 2004 21:13:08 -0700, Eric Coldo wrote:

This is an important question.


Indeed.

Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?


They are too agile to hit unless you are a fur.

If you're a fur, account for agility depending on phenotype. Consult your
character data (or just make adjustments per an Ironclaw game book).

If you aren't a fur, I'd suggest a 4dSQRT(-1)+pi(log(e)) tactical nuclear
weapon. Granted you'll take out a number of city blocks with it, but hey,
it was worth it, right?

How is the AC (armor class) of cats and what is their attack/damage ?


AC is pretty trivial, but see below - there is generally no need for
armor.

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?


Tails aren't really that much of a direct concern. The claws will do at
minimum 2d10+8 damage with the claws unless you have a really high
threshhold of pain, and then there is the 4d20+80 cuteness attack (one
swish of the tail does a 1d4 decrease in will alone, and you can just
forget it if you get a cute "M-r-r-row?", which just sends your CON down
to about zero.).

As for hitpoints, remember that cats have nine lives, and depending on
age, their HP and CON can be practically nil (newborn) to about 20 for HP
and nearly infinite for CON by the time they are just three months old. At
that point, too, they will have learned berzerker, which sends their CON
through the roof.

Adjust accordingly for larger cats as well. If it's bigger than an
ocelot, your little 2d5+2 sword becomes a toothpick.

Face it, Eric, you just can't win against a cat. *grins and does a
superior swish of his tail* Nya! =^_^=

--
Dennis Carr - | I may be out of my mind,
http://www.dennis.furtopia.org | But I have more fun that way.
------------------------------------+-------------------------------



  #8  
Old April 24th 04, 03:13 AM
Kalyahna
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Posts: n/a
Default

"Eric Coldo" wrote in message
om...
This is an important question. Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?

How is the AC (armor class) of cats and what is their attack/damage ?

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?


Hmmm... lots of gamers with cats, I guess. Easier to be a nerd with a cat on
your lap and a book in hand than out walking a dog. *hehe*

Go PlaneScape!

--Kal


  #9  
Old April 24th 04, 03:13 AM
Kalyahna
external usenet poster
 
Posts: n/a
Default

"Eric Coldo" wrote in message
om...
This is an important question. Will cats survive an attack of my
sword, doing 2D5+2 damage or are they to agile to hit?

How is the AC (armor class) of cats and what is their attack/damage ?

I suppose cats have claw- and tail attacks, does anyone know how much
damage cats can inflict?


Hmmm... lots of gamers with cats, I guess. Easier to be a nerd with a cat on
your lap and a book in hand than out walking a dog. *hehe*

Go PlaneScape!

--Kal


  #10  
Old April 25th 04, 09:07 AM
Luvskats00
external usenet poster
 
Posts: n/a
Default

To Eric Coldo...you forgot to mentioned that you were gangraped as a
child....you should do so automatically in your posts so we know that your
idiotic scribbles are because of this sad fact.
 




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